Tuesday 13 November 2012

The Preliminary Task

Preliminary Task 

The 180° rule is when there is one camera in use and it can only stay on one side of an imaginary line, for example on the right, this means the camera can't move past this point without changing the dynamic of the shot. We incorporated this into our film by shooting on the right side of me and Rebecca, this meant we would always be in the sa
me position without looking like we'd switched sides. 

From this picture you can see that if the camera went over the 180° the position of the actors would change, this is why we kept it to one side.  






We also included match on action shots, this makes it look like two cameras have been used while filming, when really only one has. We used this in our film when Rebecca was shutting her locker, this meant we could see it from two different positions.


Both of these shots show how the camera has changed position.









 Eye line match was also included in our film, this shows the characters looking at each other, normally during a shot reverse shot. This is why we included it when me and Rebecca were talking. 
   The film making went okay however we had to film different shots to what was on the storyboard as it was raining on the day we filmed and we also split into two groups. It was also hard at times as we would have to wait for people to walk past before we could film what we wanted. 
  When we used adobe premiere to edit our film it took a bit of time to get used to it, but then as I picked it up it was easy to use. I also learnt that you could cut down clips so you only have the bits you want and it also means the next clip you include could follow. Then in terms of editing sound I have learnt that you can turn down the background sound of a clip and cancel out the sound you don't want. You can also import different sounds from programmes like 'Garage band' and this means you can add to the film by putting in sound effects that could create tension or other emotions. We were also able to include a song that played while the credit came up.